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This game was like nothing else when it first hit. A game that emphasized sneaking and discouraged shooting enemies? That's brilliant awesome. There should be a million games like it.
ClivePwned has posted quite a few and I must say I agree with him in most areas, such as Too Human, which is in fact Too Shit. Soul Calibur 4 is a definite for me; it is by far the best fighting game. He has missed out some real goodies though:
Well, it's August 2008. We've already had Burnout Paradise, Devil May Cry 4, Metal Gear Solid 4, Smash Bros, Mario Kart, GTA IV, Wii Fit, Ninja Gaiden II, Sid Meier on console and a Battlefield game. There'll be the traditional late year glut of big games and games that want to be big. But can we expect in the meantime?
This week, our topic is whinging developers - games made by people who went on to complain about…well, everything. We play Space Giraffe, N+ and Too Human!
Knight Rider - Nintendo Entertainment System - 1989
Video Games based on licensed properties are oftentimes half-assed, crap on a stick shovelware. So, when playing a 20 year old video game based on a goofy television show about a talking car, expectations run low. Real low.
I was meant to post this a week ago but I got distracted by the way the corners of the walls never looked straight but ANYWAY here it is - Blaze International are making a portable MegaDrive! I mean SERIOUSLY HOW COOL IS THAT!
Kid Icarus - NIntendo Entertainment System - 1987 - Adventure Series
In 1986 Gunpei Yokoi’s R&D1 had a choice: Make a game that was Metroid or make a game that wasn’t Metroid. Making Metroid may seem like it was the obvious choice, since Metroid is the greatest game made for the NES. Why risk making a game that wasn’t the greatest game made for the NES? It would be a gamble. But Gunpei Yokoi was never one to play it safe. This was a man who would challenge all game assumptions, even such assumptions as the one that assumes that people liked their games in colors other than red. That was just how Gunpei Yokoi rolled. It was decided that they would make two games at the same time. One game would be Metroid and one would be some weird shooter starring a kid with wings.
Today Telltale Games, makers of the awesome that is Sam and Max and the upcoming Home Star Runner point and click adventure games, announced today that Elite 4 is coming out sooner than we expected! Hooray!
When approaching a generic ninja-based N.E.S. brawler entitled “Kick Master”, the expectations bar is set pretty low. Amazingly, this game doesn’t just lead over those expectations, it punches them in the face as it does so. Or rather, I guess, kicks them in the face. My point is that it is an unexpectedly great game.
In Joust, you play a Space Knight riding a Space Ostrich. You must out-joust swarm after swarm of enemy Space Knights, each on their own ostrich, and you must do so while avoiding magic hands made of lava, and you must do all this quickly, for if you take too long, a pterodactyl will kill you. Perfect. That's a concept worth porting from the arcade five years after the fact.
Ice Climber - Nintendo Entertainment System - 1985 - Action Series.
I only bought Ice Climber because the guys from this game are featured in Smash Bros. Considering that Smash Bros. also features Kirby and Pikachu, this was perhaps not the surest indicator of a fun game.
HydLide may seem a nothing more than an unspeakably crappy Dragon Warrior / Zelda wannabe, but it is so much more. Well, not really. However, this game planted a seed that will, years later, grow into the prettiest flower in all of video gaming. To be continued…
Today Jeff "BUY MY GAME YOU SHEEP" Minter released some new screenshots of Gridrunner+++ which is probably a better investment of your Microsoft Points than some dodgy remake of Duke Nukem or clothes for your Idol Master girls, you filthy pedo. Check them out!
Final Fantasy - Nintendo Entertainment System - 1987
This is the first of the last of the fantasies. When I played this game in my youth, I backhandedly praised it as a game I could play while reading a book half the time. I meant that as a compliment. In the years since I last played this game I made a staggering discovery: traditional eastern RPGs suck.