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I have made my Nintendo DS do something wonderful. I am doing it again and again and again for as long as it takes for me to forget everything that's happened.
The idea that life is only made sweet by the foreknowledge that it must eventually end is a frequently argued bit of science fiction philosophy . While I’ve always found that line of thinking to be a load of horsecrap, I have to say that Spider Fighter makes a solid argument in favor of dying for the sake of better living.
Another day, another pissweak excuse for me to type a random blog about random video games and random thoughts about this often random website. Hoorah!
Space Shuttle: A Journey Into Space - Atari 2600 - 1983
Like approximately one billion other video games before it, this game is about flying a space ship. However, unlike all those other games, this one attempts to semi-accurately recreate the act of piloting an honest-to-god Space Shuttle, making for a game quite unlike anything else on the Atari.
Every week we pick three games that are sort of connected by a topic and play them while making snide comments. This week's topic is "What George Downloaded from Xbox LIVE" and the games are Poker Smash, Penny Arcade Episode 1 and Ninja Gaiden 2 Demo. This episode is brought to you by Angry-Gamer.net and a big bag of tits.
News comes thick and fast in this crazy modern world and who are we to stop it? NOBODY that's who. All we can do is pick some random press releases and make snide remarks about them. Then in six months when we see the games in question on a shelf we can go "oh yeah, I guess they actually followed their dreams and made something that people can enjoy, while I just continue to make snide remarks about the work of others"
Oh sweet hell yes. After two hard months of playing games like Crystal Castles and Ghostbusters, games that make me want to hate the very concept of the "video game", this, at long last, is my payoff.
I don’t have any idea how a 2600 game this technically advanced can exist. I’ve played enough Atari games recently to know that you can’t have continuous scrolling on this system, and yet River Raid is a top-down vertical shooter in the vein of 1942 or Ikaruga. It is like somebody stuck an N.E.S. game into an Atari cartridge. Black magic may have been involved.
OK that's a bit melodramatic but the only constant is change, right? Right. And so it goes with the Angry Gamer Podcast, one of the longest-running features of this site. It's time for something new! Fresh! Bold! Or at least different from the forty other gaming podcasts out there right now!
I got asked to write a blog today, mainly because Flamey is a shameless whore for content and will really post any old drivel up here, just look at this feature blog 2600-360 thing going on the site right now. Unmitigated tripe… Makes me sick to see people living in the past like that since the god given truth of the matter is that all your favourite games are shit and anything you onced loved when revisited will be nothing more than a soul crushing reminder of just how much of a ridiculous pawn you were in this industry's sick perverted game and you will be left miserable and depressed and all you sniveling shits should just kill yourselves because your favourite hobby has become a festering cess pool of self loathing and bed wettable nightmares…
Raiders of the Lost Ark is quite a bit more ambitious than your typical based-on-a-Spielberg movie Atari game. It includes such mechanics as multiple weapons, buying things, exploration, and an inventory system that uses the second controller to navigate. They really tried to make something cool with this game. Unfortunately, Raiders is cursed by the same problem that has plagued so many Atari games: It is an Atari game.
Pitfall! is one of the true Atari classics. It was my first favorite video game, and it had been one of the small number of Atari games I had actually been eager to replay. You get to jjump on the heads of crocodiles!
The triumphant return of This Week In The News! The average regurgitation of What We've Been Playing! A ho-hum Round Table! It's the Angry Gamer Podcast!
This is a shitty port. It is such a bad port, that it is blamed as one of the key reasons for the video game industry’s 1983 total crash and burn. As someone who has spent any amount of time playing it, I see how this would tank an industry. The real Pac-Man’s brilliance is based in an elegant simplicity, so you’d think the jerkholes porting the game wouldn’t be able to screw up the game as badly as they, in fact, did. To have a game this bad named after something so good and pure should be a criminal act.
For a while, shortly after high school, I’d spend most of my evenings with my best friend, Zac, at Peg’s Corner, our local greasy spoon. We would eat our fried food and drink our coffee and bullshit for hours, night after night. Film, politics, comic books, dipshit philosophy. Zac and I could entertain ourselves talking about nothing and everything indefinitely.
All my World of Warcraft playing friends are trying this one out, many of them had given up on World of Warcraft (or at least sharply reduced their play time). Is Age of Conan going to kill World of Warcraft? Does it matter?
If I were the sort to admit that it was possible for a a port of a trackball-based arcade game to be a good game, despite being a joystick-based Atari game, I would probably give Missile Command those props. And yes, I actually do know that there was an optional trackball controller for the Atari. But seeing as how I don't own one, have never owned one, and Missile Command is specifically labeled "use with joystick controllers," Missile Command on the VCS remains a joysticky affair for all but those who can be bothered to track down a working semi-obscure peripheral for the 30 year old system. It seems an unnecessary step to take.