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| Medal of Honor: Airborne |
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| Written by ClivePwned | |
| Wednesday, 06 August 2008 | |
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So EA's most recent MoH game is not a bad game for MoH fans. What's new? You start every level by jumping out of a plane, and indeed every time you die, you jump out of a plane again, though any objective's you've successfully completed are still intact. Of course, most enemies also respawn after you die, but you can land almost anywhere on the map. Indeed, this is encouraged because although there are safe landing zones (green smoke) there are also 5 skill drops in each level (these are more difficult landing points you can aim for as a collectible for those of you who look for such things in this type of game). But really, think of it as a game with branching paths rather than the scripted events of yore because you still have to complete all of the objectives in a level before the more linear ending area is unlocked.
Many people forget MOH started off as a successful PSOne series before 2001's PC hit Medal of Honor Allied Assault, which was of course excellent and 2002's PS2 (and later Xbox and GC) MoH Frontline, which was also pretty good. Of course, despite two decent expansions on the PC, Call of Duty hit PC in 2003 and changed everything for Medal of Honor (Most of Infinity Ward's leads came from 2015, makers of MoH: AA).
It does and it doesn't. It plays like a fine antique since once you get past some of the innovations - it plays like the older games, particularly when it puts you on rails (funnily enough, the more linear areas feel like very good classic MoH). The game is not easy and you will be jumping out of the plane a lot. And in an effort to make the game feel less scripted, the AI is waaaay too good. You often will be surrounded. In one particularly obnoxious example is in the penultimate level when you have to destroy a pimped out battle train and a new Elite group of Nazi troops attacks you and you are swarmed from all sides and FUCK YOU EA!
Graphics are decent if nothing special. It does at least look better than Too Human or Resistance Fall of Man. Sound is pretty good but then MoH games were one of the first games to treat sound as a feature rather than an afterthought. I can't tell you about MP because it seems more or less dead but considering I basically swapped this for Assassin's Creed (which i found initially fun but eventually boring), I think I've gotten a hefty amount of fun out of this title. If you like FPS games, particularly MoH or older CoD games, give this one a spin. If those games aren't your bag, baby, then you might want to try something else.
It's definitely a product of 'old' EA, but since the single player of Battlefield Bad Company is very similar, it remains to be seen whether 'new' EA can make this series sing again. |
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